Capability 02

Creative Technology

Generative systems, real-time experiences, experimental interfaces and technology-led concepts.

What we build

  • Generative systems that produce rather than replay
  • Real-time audio-, data- and sensor-reactive experiences
  • Experimental interfaces that break the form-and-button pattern
  • Technology-led concepts and proofs for pitch and R&D

Where it can be used

  • Identity systems that need to be alive rather than static
  • Performances, launches and installations driven by live input
  • Products exploring a genuinely new interaction model
  • Internal innovation programmes needing credible prototypes

Typical deliverables

  • System architecture and mapping model
  • Working real-time prototype
  • Shader and simulation development
  • Documentation for hand-off or performance use

Relevant technologies

Custom GLSLWeb Audio APIGPU particle systemsLive data pipelinesDeterministic seeding

Relevant work

Projects in this capability.

Other capabilities

Next

What should exist next?

Have an idea that doesn't fit the usual brief?