Capability 03

3D Design & Motion

CGI, simulation, motion systems, product visualization and cinematic digital storytelling.

What we build

  • Cinematic CGI films and product visualisation
  • Fluid, particle and rigid-body simulation work
  • Motion systems and choreography for interfaces and installations
  • Real-time 3D scenes engineered for the browser

Where it can be used

  • Product storytelling where the product cannot be filmed
  • Launch films that need to live on the web, not only on video platforms
  • Interfaces that need motion with hierarchy and intent
  • Environments and objects that must exist before they physically exist

Typical deliverables

  • Look development and lighting direction
  • Simulation and animation passes
  • Real-time or sequence-based delivery
  • Motion specification for engineering

Relevant technologies

Physically based renderingSimulation pipelinesReal-time 3DFrame-sequence deliveryMotion systems

Relevant work

Projects in this capability.

Other capabilities

Next

What should exist next?

Have an idea that doesn't fit the usual brief?